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Oct 05

Golly is an open source, cross-platform Game of Life simulator currently under development by Andrew Trevorrow and Tomas Rokicki. Our goal is to write a world-class Life simulator, solicit ideas and help from the planet’s best Life hackers, and share some of our excitement.

Golly’s key features:

  • Unbounded universe (limited only by memory).
  • Fast, memory-efficient conventional algorithm.
  • Super fast hashing algorithm for highly regular patterns.
  • Responsive even while generating or garbage collecting.
  • Reads RLE, Life 1.05/1.06, and macrocell formats.
  • Can paste in patterns from the clipboard.
  • Auto fit option keeps patterns sized to the window.
  • Full screen option (no menu/status/tool/scroll bars).
  • Built-in HTML help system (thanks to wxWidgets).

Online program help is available here.

What’s New:
release notes not available currently

Developer’s website: Andrew Trevorrow and Tomas Rokicki

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